Ben Rotenberg is a Gen AI expert who has worked with more than 80 organizations on AI implementation. This time he did not describe an enterprise project, but a single day at home with his son that became a live demonstration of what he teaches.

What Ben Rotenberg Created in One Day With His Son

On a day he stayed home with his son Yehonatan, Rotenberg turned a simple question into a project. He asked his son what game he would want to create, and the child's imagination had no limits: creatures coming to life, giant mushrooms, swords and axes, and a red dragon at the final level.

Instead of leaving the ideas as imagination, the two set out to build them for real. The result was a first working version of a video game.

What the Creation Process Looked Like With AI Tools

Rotenberg used AI tools for image and video creation, such as Fabel, to translate all of his son's ideas into a game world. He fed in the ideas, and the tools generated the characters, environments, and visual style of the game.

The process was not entirely perfect and required a few pauses along the way, but after a few hours of joint work they had a game that only a few years ago would have remained pure imagination.

Why This Changes the Meaning of Building a Game

Until recently, the words "I built a game" implied programming knowledge, a development team, and a lot of time. Rotenberg's story shows that this meaning is changing.

When a child's idea becomes a playable product within hours, without a single line of code, the barrier to building a digital product drops dramatically. The ability to build moves from the hands of specialists alone to the hands of anyone with an idea and the right AI tools.

The Connection to AI Implementation and the Power to Build

The personal story reinforces the central argument Rotenberg makes in his talks on AI implementation in organizations: the great value of the new tools is accessibility. They allow people with no technical background to do things once reserved for experts.

What is true for a child building a game with his father is also true for a businessperson who wants to build a prototype, a marketing team that wants to produce a campaign, or a manager who wants to test an idea quickly. The starting point is a clear idea, and the tools are already here.